So, Morphnet and Blocky Land Universe are still pulling in views to this very day. They're not getting that many views, but I thought that they would have died down by now. Speaking of Morphnet, I tried rewriting it in Tensorflow.js. The result: it was wwaaayyyy slower. So, I'm going to stick with convnet.js for now. At some point in the future, though, I might rework the UI to be more user friendly. So, about that game I said I was working on last time: It's going really well. And, because I feel like it, here's a screenshot: And, I will be writing a post about the making of Blocky Land Universe soon. Be on the lookout for that. Bye.
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April 2018
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